Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primal Beyond

· Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Similar cards

Color identity:
NameManaTypeText
Pillar of the Paruns Land {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Archway Commons Land Archway Commons enters the battlefield tapped. When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Gateway Plaza Land — Gate Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Rupture Spire Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Transguild Promenade Land Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Intrepid Stablemaster 1GCreature — Human Scout Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. 2/2
Star Compass 2Artifact Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Underdome Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to pay Un-costs.
Ancient Ziggurat Land {T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Great Hall of the Citadel Land {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
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