Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primal Beyond

· Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Similar cards

Color identity:
NameManaTypeText
Land's Edge 1RRWorld Enchantment Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability.
Sakura-Tribe Scout GCreature — Snake Shaman Scout {T}: You may put a land card from your hand onto the battlefield. 1/1
Goblin Blastronauts 3RRCreature — Goblin Employee When Goblin Blastronauts enters the battlefield, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy. 5/4
Sacred Guide WCreature — Human Cleric {1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. 1/1
Kithkin Zealot 1WCreature — Kithkin Cleric When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. 1/3
Llanowar Scout 1GCreature — Elf Scout {T}: You may put a land card from your hand onto the battlefield. 1/3
Baleful Ammit 2BCreature — Crocodile Demon Lifelink When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. 4/3
Hunting Moa 2GCreature — Bird Beast Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. 3/2
Crimson Hellkite 6RRRCreature — Dragon Flying {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X. 6/6
Azorius Justiciar 2WWCreature — Human Wizard When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) 2/2
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