Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primal Boost

2G · Instant

Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Wirewood Pride GInstant Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Dread Shade BBBCreature — Shade {B}: Dread Shade gets +1/+1 until end of turn. 3/3
Frozen Shade 2BCreature — Shade {B}: Frozen Shade gets +1/+1 until end of turn. 0/1
Hoar Shade 3BCreature — Shade {B}: Hoar Shade gets +1/+1 until end of turn. 1/2
Looming Shade 2BCreature — Shade {B}: Looming Shade gets +1/+1 until end of turn. 1/1
Veiled Shade 2BCreature — Shade {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2
Zof Shade 3BCreature — Shade {2}{B}: Zof Shade gets +2/+2 until end of turn. 2/2
Everflame Eidolon 1REnchantment Creature — Spirit Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Evernight Shade 3BCreature — Shade {B}: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
Page 30