M:tG card similarity search
1G · Creature — Human Druid
When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0/3
Name | Mana | Type | Text |
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Mirrormere Guardian | 2G | Creature — Dwarf Soldier | When Mirrormere Guardian dies, the Ring tempts you. 4/2 |
Hermit Druid | 1G | Creature — Human Druid | {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. 1/1 |
Extract from Darkness | 3UB | Sorcery | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. |
Forgotten Sentinel | 4 | Artifact Creature — Golem | Forgotten Sentinel enters the battlefield tapped. 4/3 |
Rusted Sentinel | 4 | Artifact Creature — Golem | Rusted Sentinel enters the battlefield tapped. 3/4 |
Paladin Elizabeth Taggerdy | 1RW | Legendary Creature — Human Knight | Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power. 3/2 |
Aminatou's Augury | 6UU | Sorcery | Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. |
Tectonic Reformation | 1R | Enchantment | Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Lush Growth | G | Enchantment — Aura | Enchant land Enchanted land is a Mountain, Forest, and Plains. |
Daring Thunder-Thief | 3U | Creature — Turtle Rogue | Flash Daring Thunder-Thief enters the battlefield tapped. 4/4 |