Card Codex

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17 May 2024: Card library updated.

Primal Druid

1G · Creature — Human Druid

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0/3

Similar cards

Color identity:
NameManaTypeText
Assassinate 2BSorcery Destroy target tapped creature.
Death Stroke BBSorcery Destroy target tapped creature.
Push 1W/BSorcery Destroy target tapped creature.
Swift Response 1WInstant Destroy target tapped creature.
Take Vengeance 1WSorcery Destroy target tapped creature.
Rip the Seams 2WInstant — Adventure Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.)
Vengeance 3WSorcery Destroy target tapped creature.
Succumb to the Cold 2UInstant Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Life Insurance 3WBEnchantment Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
Roaring Earth 1GEnchantment Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
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