M:tG card similarity search
1G · Creature — Human Druid
When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Assassinate | 2B | Sorcery | Destroy target tapped creature. |
| Death Stroke | BB | Sorcery | Destroy target tapped creature. |
| Push | 1W/B | Sorcery | Destroy target tapped creature. |
| Swift Response | 1W | Instant | Destroy target tapped creature. |
| Take Vengeance | 1W | Sorcery | Destroy target tapped creature. |
| Rip the Seams | 2W | Instant — Adventure | Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.) |
| Vengeance | 3W | Sorcery | Destroy target tapped creature. |
| Succumb to the Cold | 2U | Instant | Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
| Life Insurance | 3WB | Enchantment | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token. |
| Roaring Earth | 1G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. |