Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primal Elder Kitty

· Stickers

{TK}{TK} — {1}: This creature gets +1/-1 until end of turn. {TK}{TK}{TK} — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 4/7

Similar cards

Color identity:
NameManaTypeText
Iron Apprentice 1Artifact Creature — Construct Iron Apprentice enters the battlefield with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. 0/0
Consume Spirit X1BSorcery Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
capital offense 2BBinstant target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
Thundering Raiju 2RRCreature — Spirit Haste Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.) 3/3
Feeding Frenzy 2BInstant Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Unleash Fury 1RInstant Double the power of target creature until end of turn.
Swallowing Plague XBBSorcery — Arcane Swallowing Plague deals X damage to target creature and you gain X life.
Yannik, Scavenging Sentinel 2GWLegendary Creature — Hyena Beast Partner with Nikara, Lair Scavenger Vigilance When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. 3/3
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
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