Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primal Frenzy

G · Enchantment — Aura

Enchant creature Enchanted creature has trample.

Similar cards

Color identity:
NameManaTypeText
Wild Hunger 2GInstant Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Waxing Moon 1GInstant Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
Enthusiastic Study 2RInstant Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Archon of Valor's Reach 4GWCreature — Archon Flying, vigilance, trample As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type. 5/6
Desecration Plague 3GSorcery Destroy target enchantment or land.
Trapjaw Kelpie 4G/UG/UCreature — Beast Flash Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Essence Leak UEnchantment — Aura Enchant permanent As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
A Real Handful 3BCreature — Alien Child Guest As long as one or more hands are touching A Real Handful, it gets +2/+2. As long as two or more hands are touching A Real Handful, it has menace. As long as three or more hands are touching A Real Handful, it has lifelink. 1/1
Surgeon General Commander 3GLegendary Creature — Wombat Bat Chameleon Whenever you augment, enchant, or mutate a creature you control, draw a card. {T}: Add {W}, {U}, {B}, {R}, or {G}. 3/3
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