Card Codex

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17 May 2024: Card library updated.

Primal Might

XG · Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Asceticism 3GGEnchantment Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Collective Blessing 3GGWEnchantment Creatures you control get +3/+3.
Gaea's Anthem 1GGEnchantment Creatures you control get +1/+1.
Glorious Anthem 1WWEnchantment Creatures you control get +1/+1.
Belenon War Anthem Enchantment Creatures you control get +1/+1.
Wedding Festivity Enchantment Creatures you control get +1/+1.
Valor Singer 2RCreature — Tiefling Bard Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. 2/3
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Bloodrage Alpha 3RCreature — Wolf When Bloodrage Alpha enters the battlefield, choose one — * Another target Wolf or Werewolf you control fights target creature you don't control. * You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'" 4/4
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