Card Codex

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17 May 2024: Card library updated.

Primal Might

XG · Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Goblin Sledder RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Mogg Raider RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Gimli's Reckless Might 3REnchantment Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
Angelic Voices 2WWEnchantment Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Street Riot 4REnchantment As long as it's your turn, creatures you control get +1/+0 and have trample.
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Great Oak Guardian 5GCreature — Treefolk Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. 4/5
Will of the All-Hunter 1WInstant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)
Prime Minister's Cabinet Room Plane — Earth At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls. Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes.
Storm-Charged Slasher Creature — Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
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