M:tG card similarity search
3RG · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3 and has haste.
Name | Mana | Type | Text |
---|---|---|---|
Chaos Harlequin | 2RR | Creature — Human | {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4 |
Samut, Vizier of Naktamun | 1RG | Legendary Creature — Human Warrior Cleric | First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. 2/3 |
Planeswalker's Scorn | 2B | Enchantment | {3}{B}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery. |
Storm-Kiln Artist | 3R | Creature — Dwarf Shaman | Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. 2/2 |
Thriving Rats | 1B | Creature — Rat | When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 1/2 |
Triton Cavalry | 3U | Creature — Merfolk Soldier | Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. 2/4 |
Kenrith, the Returned King | 4W | Legendary Creature — Human Noble | {R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. 5/5 |
Concerted Effort | 2WW | Enchantment | At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. |
Broken Bond | 1G | Sorcery | Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. |
Ward of Bones | 6 | Artifact | Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands. |