Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primeval Light

3G · Sorcery

Destroy all enchantments target player controls.

Similar cards

Color identity:
NameManaTypeText
Petrified Plating 2GEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Crumbling Ashes 1BEnchantment At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
Grisly Transformation 2BEnchantment — Aura Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Final-Sting Faerie 3BCreature — Faerie Assassin Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. 2/2
Traveling Plague 3BBEnchantment — Aura Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
Wasp of the Bitter End 1BCreature — Insect Horror Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature. 2/1
Slash the Ranks 3WWSorcery Destroy all creatures and planeswalkers except for commanders.
Portrait of Michiko Enchantment Creature — Human Noble Portrait of Michiko gets +1/+1 for each artifact and/or enchantment you control. 0/0
Scroll of Griselbrand 1Artifact {1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.
Cramped Bunker 4RGEnchantment At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
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