M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Chop Down | 2W | Instant — Adventure | Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) |
Legion's Judgment | 2W | Sorcery | Destroy target creature with power 4 or greater. |
Smite the Monstrous | 3W | Instant | Destroy target creature with power 4 or greater. |
Scrollshift | 2W | Instant | Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card. |
Emrakul, the Promised End | 13 | Legendary Creature — Eldrazi | This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants 13/13 |
Gelatinous Cube | 2BB | Creature — Ooze | Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. 4/3 |
Scaled Destruction | 4WW | Sorcery | Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.) |
Heart-Piercer Bow | 2 | Artifact — Equipment | Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Indestructibility | 3W | Enchantment — Aura | Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.) |
Nezumi Bone-Reader | 1B | Creature — Rat Shaman | {B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery. 1/1 |