Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primeval Light

3G · Sorcery

Destroy all enchantments target player controls.

Similar cards

Color identity:
NameManaTypeText
Radiant Grace WEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.
Thunderscape Battlemage 2RCreature — Human Wizard Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. 2/2
Sacrifice Play 2WInstant A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.
Extinguish All Hope 4BBSorcery Destroy all nonenchantment creatures.
Clear a Path RSorcery Destroy target creature with defender.
Fight 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
Gulf Squid 3UCreature — Squid Beast When Gulf Squid enters the battlefield, tap all lands target player controls. 2/2
The Horus Heresy 3UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Claim the Precious 1BBSorcery Destroy target creature. The Ring tempts you.
Merfolk Assassin UUCreature — Merfolk Assassin {T}: Destroy target creature with islandwalk. 1/2
Page 32