M:tG card similarity search
4GG · Creature — Giant
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. 6/6
Name | Mana | Type | Text |
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Rootpath Purifier | 3G | Creature — Elf Druid | Lands you control and land cards in your library are basic. 3/4 |
Time of Need | 1G | Sorcery | Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. |
The Cruelty of Gix | 3BB | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III — Put target creature card from a graveyard onto the battlefield under your control. |
Idyllic Tutor | 2W | Sorcery | Search your library for an enchantment card, reveal it, put it into your hand, then shuffle. |
Call the Gatewatch | 2W | Sorcery | Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. |
Strefan, Maurer Progenitor | 2BR | Legendary Creature — Vampire Noble | Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. 3/2 |
The Aether Flues | Plane — Iquatana | When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. Whenever chaos ensues, you may put a creature card from your hand onto the battlefield. | |
Ordinary Pony | 2W | Host Creature — Horse | When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. 2/3 |
Skyshroud Ranger | G | Creature — Elf Ranger | {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1 |
Joint Exploration | 1U | Instant | Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield. |