M:tG card similarity search
2GG · Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Stormchaser Drake | 1U | Creature — Drake | Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. 2/1 |
Mystic Remora | U | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. |
Atraxa, Grand Unifier | 3GWUB | Legendary Creature — Phyrexian Angel | Flying, vigilance, deathtouch, lifelink When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) 7/7 |
Recurring Insight | 4UU | Sorcery | Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Horizon Spellbomb | 1 | Artifact | {2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card. |
A-Vega, the Watcher | 1WU | Legendary Creature — Bird Spirit | Flying Ward {2} Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2 |
Leaf-Crowned Visionary | GG | Creature — Elf Druid | Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. 1/1 |
Selective Adaptation | 4GG | Sorcery | Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. |
Acrobatic Maneuver | 2W | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
Blur | 2U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |