M:tG card similarity search
2GG · Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Vodalian Wave-Knight | 2WU | Creature — Merfolk Knight | Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. 3/3 |
Opal Lake Gatekeepers | 3U | Creature — Vedalken Soldier | When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. 2/4 |
Merchant Scroll | 1U | Sorcery | Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle. |
Truth or Consequences | 2UR | Sorcery | Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote. |
Jeskai Sage | 1U | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card. 1/1 |
Niveous Wisps | W | Instant | Target creature becomes white until end of turn. Tap that creature. Draw a card. |
Outlaw Medic | 1W | Creature — Human Rogue | Lifelink When Outlaw Medic dies, draw a card. 1/3 |
Tainted Well | 2B | Enchantment — Aura | Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
Library of Alexandria | Land | {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. | |
Spreading Seas | 1U | Enchantment — Aura | Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |