Card Codex

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17 May 2024: Card library updated.

Primitive Justice

1R · Sorcery

As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Wickerbough Elder 3GCreature — Treefolk Shaman Wickerbough Elder enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. 4/4
Elder Druid 3GCreature — Elf Cleric Druid {3}{G}, {T}: You may tap or untap target artifact, creature, or land. 2/2
Demon-Possessed Witch Creature — Human Shaman When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3
Imotekh the Stormlord 2BBLegendary Artifact Creature — Necron Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens. Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn. 3/3
Sphinx's Insight 2WUInstant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.
Collar the Culprit 3WInstant Destroy target creature with toughness 4 or greater.
Sungold Barrage 2WInstant Destroy target creature with toughness 4 or greater.
Mind Games UInstant Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Tap target artifact, creature, or land.
Diabolic Intent 1BSorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
Fury of the Horde 5RRSorcery You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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