Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Primordial Sage

4GG · Creature — Spirit

Whenever you cast a creature spell, you may draw a card. 4/5

Similar cards

Color identity:
NameManaTypeText
Richlau, Headmaster 1WULegendary Creature — Human Advisor At the beginning of your end step, you may pay {1}. When you do, target artifact card in your graveyard perpetually gains "This spell costs {1} less to cast." If it's a creature or Vehicle card, it perpetually gets +2/+2. Put it into your library second from the top. 2/4
Bonder's Ornament 3Artifact {T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
Thwart the Grave 4BBSorcery This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Treasure Cruise 7USorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Tome of the Infinite 2ULegendary Artifact {U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Moonring Mirror 5Artifact Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.
Flare 2RInstant Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
Voice of Resurgence GWCreature — Elemental Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." 2/2
Words of Wind 2UEnchantment {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Infernal Scarring 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
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