M:tG card similarity search
4GG · Creature — Spirit
Whenever you cast a creature spell, you may draw a card. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Sorcerer's Strongbox | 4 | Artifact | {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards. |
Exclusion Ritual | 4WW | Enchantment | Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card. |
Dance with Calamity | 7R | Sorcery | Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. |
You Find the Villains' Lair | 1UU | Instant | Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards. |
Forge Anew | 2W | Enchantment | When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. As long as it's your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. |
Fuel for the Cause | 2UU | Instant | Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Lammastide Weave | 1G | Instant | Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value. Draw a card. |
Out of Bounds | 3U | Instant | Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell. |
Envelop | U | Instant | Counter target sorcery spell. |
Extinguish | 1U | Instant | Counter target sorcery spell. |