Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prince of Thralls

4UBBR · Creature — Demon

Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. 7/7

Similar cards

Color identity:
NameManaTypeText
Armored Skyhunter 3WCreature — Cat Knight Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3
Guardian Archon 4WWCreature — Archon Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
Slipstream Serpent 7UCreature — Serpent Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Emissary of Hope 1WWCreature — Spirit Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. 2/1
Dread Rider 5BCreature — Spirit Knight {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. 3/7
Haazda Snare Squad 2WCreature — Human Soldier Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. 1/4
Gruesome Fate 2BSorcery Each opponent loses 1 life for each creature you control.
Stronghold Discipline 2BBSorcery Each player loses 1 life for each creature they control.
Bloodhunter Bat 3BCreature — Bat Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2
Impassioned Orator 1WCreature — Human Cleric Whenever another creature enters the battlefield under your control, you gain 1 life. 2/2
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