Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prince of Thralls

4UBBR · Creature — Demon

Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. 7/7

Similar cards

Color identity:
NameManaTypeText
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Shortcut to Mushrooms 1GEnchantment When Shortcut to Mushrooms enters the battlefield, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Exterminatus 5WBSorcery Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.
Blood-Toll Harpy 2BCreature — Harpy Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. 2/1
Dermoplasm 2UCreature — Shapeshifter Flying Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand. 1/1
Path to Exile WInstant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Once More with Feeling WWWWSorcery Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling.
Shackle Slinger 2UCreature — Human Soldier Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2
Luminate Primordial 5WWCreature — Avatar Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7
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