Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Priority Avenger

3W · Creature — Bird Wizard

Flying Players can't cast instant spells unless a spell or ability is on the stack. 3/4

Similar cards

Color identity:
NameManaTypeText
Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
Panharmonicon 4Artifact If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Forbid 1UUInstant Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.
Familiar's Ruse UUInstant As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.
Torpor Orb 2Artifact Creatures entering the battlefield don't cause abilities to trigger.
Sunken Field 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
How Is This a Par Three?! 2UUEnchantment Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.
Interdict 1UInstant Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card.
Virtue of Knowledge 4UEnchantment If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Vantress Gargoyle 1UArtifact Creature — Gargoyle Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player mills a card. 5/4
Page 156