Card Codex

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17 May 2024: Card library updated.

Prism Array

4U · Enchantment

Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Similar cards

Color identity:
NameManaTypeText
Highland Lake Land Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}.
Highland Weald Snow Land Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}.
Izzet Guildgate Land — Gate Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}.
Jungle Shrine Land Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jwari Ruins Land Jwari Ruins enters the battlefield tapped. {T}: Add {U}.
Kabira Plateau Land Kabira Plateau enters the battlefield tapped. {T}: Add {W}.
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
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