M:tG card similarity search
4U · Enchantment
Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Name | Mana | Type | Text |
---|---|---|---|
Rakdos Guildgate | Land — Gate | Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R}. | |
Salt Marsh | Land | Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}. | |
Sandsteppe Citadel | Land | Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}. | |
Savage Lands | Land | Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}. | |
Seaside Citadel | Land | Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}. | |
Sejiri Glacier | Land | Sejiri Glacier enters the battlefield tapped. {T}: Add {W}. | |
Selesnya Guildgate | Land — Gate | Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}. | |
Shivan Oasis | Land | Shivan Oasis enters the battlefield tapped. {T}: Add {R} or {G}. | |
Silundi Isle | Land | Silundi Isle enters the battlefield tapped. {T}: Add {U}. | |
Simic Guildgate | Land — Gate | Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}. |