Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prismatic Dragon

2WW · Summon Dragon

Flying During your upkeep, Prismatic Dragon becomes a random color permanently. {2}: Prismatic Dragon becomes a random color permanently. 2/3

Similar cards

Color identity:
NameManaTypeText
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Get Your Head in the Game 2WEnchantment Flash When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
A-Emerald Dragon 4GGCreature — Dragon Flying, ward {2} 4/4
Dust of Moments 2WInstant Choose one — • Remove two time counters from each permanent and each suspended card. • Put two time counters on each permanent with a time counter on it and each suspended card.
Flicker 1WSorcery Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Spell Syphon 1UInstant Counter target spell unless its controller pays {1} for each blue permanent you control.
Quicksilver Elemental 3UUCreature — Elemental {U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. 3/4
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
By Gnome Means 2WEnchantment {1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. {1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.
Yorion, Sky Nomad 3W/UW/ULegendary Creature — Bird Serpent Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. 4/5
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