M:tG card similarity search
XW · Sorcery
Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Name | Mana | Type | Text |
---|---|---|---|
Crypt Champion | 3B | Creature — Zombie | Double strike When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. 2/2 |
As Foretold | 2U | Enchantment | At the beginning of your upkeep, put a time counter on As Foretold. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. |
Sword of Once and Future | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2} |
Discover the Impossible | 2U | Instant | Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand. |
Extinguish the Light | 2BB | Instant | Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life. |
Swarm of Rats | 1B | Creature — Rat | Swarm of Rats's power is equal to the number of Rats you control. */1 |
War Room | Land | {T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card. | |
Searing Rays | 2R | Sorcery | Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. |
Soul Tithe | 1W | Enchantment — Aura | Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. |
A-Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 |