M:tG card similarity search
5 · Artifact
Prismatic Geoscope enters the battlefield tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Name | Mana | Type | Text |
---|---|---|---|
Witherbloom Campus | Land | Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1. | |
Change of Plans | X1U | Instant | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) |
Zedruu the Greathearted | 1URW | Legendary Creature — Minotaur Monk | At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control. {U}{R}{W}: Target opponent gains control of target permanent you control. 2/4 |
Awaken the Woods | XGG | Sorcery | Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) |
Conduit Pylons | Land — Desert | When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
Agility Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability. |
Frontier Guide | 1G | Creature — Elf Scout | {3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1 |
Divergent Growth | G | Instant | Until end of turn, lands you control gain "{T}: Add one mana of any color." |
Selvala, Heart of the Wilds | 1GG | Legendary Creature — Elf Scout | Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. 2/3 |
Nethergoyf | B | Creature — Lhurgoyf | Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+* |