M:tG card similarity search
· Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Gaea's Might | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
Might of Alara | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
Power Armor | 4 | Artifact | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
A-Sunbathing Rootwalla | 1G | Creature — Lizard | Domain — {1}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. 2/2 |
Iridescent Drake | 3U | Creature — Drake | Flying When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake. 2/2 |
Phyrexian Scuta | 3B | Creature — Phyrexian Zombie | Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. 3/3 |
Rhystic Syphon | 3BB | Sorcery | Unless target player pays {3}, that player loses 5 life and you gain 5 life. |
Genesis Storm | 4GG | Sorcery | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. |
Riftsweeper | 1G | Creature — Elf Shaman | When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. 2/2 |
Underworld Coinsmith | WB | Enchantment Creature — Human Cleric | Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. 2/2 |