M:tG card similarity search
2U · Creature — Merfolk Wizard
Flash When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. 2/1
Name | Mana | Type | Text |
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Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |
Thief of Blood | 4BB | Creature — Vampire | Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way. 1/1 |
Captain's Hook | 3 | Artifact — Equipment | Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent. Equip {1} |
Mistform Wakecaster | 4U | Creature — Illusion | Flying {1}: Mistform Wakecaster becomes the creature type of your choice until end of turn. {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn. 2/3 |
Offender at Large | 4R | Creature — Giant Rogue | Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn. 5/4 |
Necra Disciple | B | Creature — Human Wizard | {G}, {T}: Add one mana of any color. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Cryptolith Rite | 1G | Enchantment | Creatures you control have "{T}: Add one mana of any color." |
Underdome | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to pay Un-costs. | |
Nimbleclaw Adept | 3U | Creature — Dragon Wizard | Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. 2/3 |
Rootrider Faun | 1G | Creature — Satyr Scout | {T}: Add {G}. {1}, {T}: Add one mana of any color. 1/3 |