M:tG card similarity search
2U · Creature — Merfolk Wizard
Flash When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Lotus Field | Land | Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color. | |
Prismite | 2 | Artifact Creature — Golem | {2}: Add one mana of any color. 2/1 |
Argent Mutation | 2U | Instant | Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card. |
Grafted Wargear | 3 | Artifact — Equipment | Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) |
Grell Philosopher | 2U | Creature — Horror Wizard | Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4 |
Stonybrook Schoolmaster | 2W | Creature — Merfolk Wizard | Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token. 1/2 |
Crimson Fleet Commodore | 3R | Creature — Ogre Pirate | Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2 |
Pili-Pala | 2 | Artifact Creature — Scarecrow | Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) 1/1 |
Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
Relic of Legends | 3 | Artifact | {T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color. |