Card Codex

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17 May 2024: Card library updated.

Prison Realm

2W · Enchantment

When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1.

Similar cards

Color identity:
NameManaTypeText
Mystic Monastery Land Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Nomad Outpost Land Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Ondu Skyruins Land Ondu Skyruins enters the battlefield tapped. {T}: Add {W}.
Opulent Palace Land Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Orzhov Guildgate Land — Gate Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.
Pelakka Caverns Land Pelakka Caverns enters the battlefield tapped. {T}: Add {B}.
Rakdos Guildgate Land — Gate Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R}.
Salt Marsh Land Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
Sandsteppe Citadel Land Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Savage Lands Land Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
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