M:tG card similarity search
1WW · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Name | Mana | Type | Text |
---|---|---|---|
Overmaster | R | Sorcery | The next instant or sorcery spell you cast this turn can't be countered. Draw a card. |
Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
Hypnotic Siren | U | Enchantment Creature — Siren | Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying. 1/1 |
Yoke of the Damned | 1B | Enchantment — Aura | Enchant creature When a creature dies, destroy enchanted creature. |
Pemmin's Aura | 1UU | Enchantment — Aura | Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. |
Calix, Guided by Fate | 1GW | Legendary Enchantment Creature — Human Druid | Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. 2/2 |
Karmic Justice | 2W | Enchantment | Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. |
Slumbering Keepguard | W | Creature — Human Knight | Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1 |
Screams from Within | 1BB | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1. When enchanted creature dies, return Screams from Within from your graveyard to the battlefield. |
Armadillo Cloak | 1GW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |