M:tG card similarity search
3RR · Sorcery
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R}
Name | Mana | Type | Text |
---|---|---|---|
Academy Raider | 2R | Creature — Human Warrior | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card. 1/1 |
Outpost Siege | 3R | Enchantment | As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. |
Dwarven Shrine | 1RR | Enchantment | Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. |
Sin Prodder | 2R | Creature — Devil | Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. 3/2 |
Nicol Bolas | 2UUBBRR | Legendary Creature — Elder Dragon | Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. 7/7 |
Beacon Hawk | 1W | Creature — Bird | Flying Whenever Beacon Hawk deals combat damage to a player, you may untap target creature. {W}: Beacon Hawk gets +0/+1 until end of turn. 1/1 |
Larceny | 3BB | Enchantment | Whenever a creature you control deals combat damage to a player, that player discards a card. |
Lightwielder Paladin | 3WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. 4/4 |
Flame of Anor | 1UR | Instant | Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature. |
Worldslayer | 5 | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) |