Card Codex

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17 May 2024: Card library updated.

Pristine Angel

4WW · Creature — Angel

Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4

Similar cards

Color identity:
NameManaTypeText
Kill Switch 3Artifact {2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.
Simic Ragworm 3GCreature — Worm {U}: Untap Simic Ragworm. 3/3
Ice Floe Land You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
Horseshoe Crab 2UCreature — Crab {U}: Untap Horseshoe Crab. 1/3
Flowstone Armor 3Artifact You may choose not to untap Flowstone Armor during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
Deserter's Quarters 2Artifact You may choose not to untap Deserter's Quarters during your untap step. {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
Mole Worms 2BCreature — Worm You may choose not to untap Mole Worms during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped. 1/1
Mana Leech 2BCreature — Leech You may choose not to untap Mana Leech during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped. 1/1
Sand Squid 3UCreature — Squid Beast Islandwalk (This creature can't be blocked as long as defending player controls an Island.) You may choose not to untap Sand Squid during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped. 2/2
Ghosthelm Courier 2UCreature — Human Wizard You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1
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