M:tG card similarity search
1WU · Creature — Homunculus Detective
Other Detectives you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn. 3/3
Name | Mana | Type | Text |
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Swimmer in Nightmares | 2U | Creature — Nightmare Merfolk | Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4 |
Beat a Path | 2R | Sorcery — Adventure | Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.) |
Writ of Passage | U | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.) |
Hazy Homunculus | 1U | Creature — Homunculus Illusion | Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1 |
Autumn's Veil | G | Instant | Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. |
Panic Attack | 2R | Sorcery | Up to three target creatures can't block this turn. |
Unearthly Blizzard | 2R | Sorcery — Arcane | Up to three target creatures can't block this turn. |
Bedlam | 2RR | Enchantment | Creatures can't block. |
Shinen of Fear's Chill | 4B | Creature — Spirit | Shinen of Fear's Chill can't block. Channel — {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn. 3/2 |
Dwarven Nomad | 2R | Creature — Dwarf Nomad | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |