Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Privileged Position

2G/WG/WG/W · Enchantment

({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
Ghostly Flame BREnchantment Black and/or red permanents and spells are colorless sources of damage.
Misguided Rage 2RSorcery Target player sacrifices a permanent.
Minamo, School at Water's Edge Legendary Land {T}: Add {U}. {U}, {T}: Untap target legendary permanent.
Damping Engine 4Artifact A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
Gratuitous Violence 2RRREnchantment If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Coati Scavenger 2GCreature — Raccoon Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. 3/2
Mutational Advantage 1GUInstant Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Framed! 1UInstant Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist.
Necrotic Sliver 1WBCreature — Sliver All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." 2/2
Valkmira, Protector's Shield 3WLegendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
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