M:tG card similarity search
1U · Creature — Wall
Defender {U}, {T}: You get {TK}. {4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. 0/4
Name | Mana | Type | Text |
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Primal Surge | 8GG | Sorcery | Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. |
Rimefeather Owl | 5UU | Snow Creature — Bird | Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. */* |
Urborg Mindsucker | 2B | Creature — Horror | {B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery. 2/2 |
Fluctuator | 2 | Artifact | Cycling abilities you activate cost up to {2} less to activate. |
Terastodon | 6GG | Creature — Elephant | When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. 9/9 |
Parallax Inhibitor | 2 | Artifact | {1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control. |
Dreamcaller Siren | 2UU | Creature — Siren Pirate | Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. 3/3 |
Carnival Barker | 2R | Creature — Dog Employee | {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once. 3/3 |
Hurkyl's Final Meditation | 4UUU | Instant | As long as it's not your turn, this spell costs {3} more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
Disciple of Caelus Nin | 4W | Creature — Human Wizard | When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4 |