Card Codex

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17 May 2024: Card library updated.

Prized Amalgam

1UB · Creature — Zombie

Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. 3/3

Similar cards

Color identity:
NameManaTypeText
Desert of the Indomitable Land — Desert Desert of the Indomitable enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Desert of the Mindful Land — Desert Desert of the Mindful enters the battlefield tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
Desert of the True Land — Desert Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
Drifting Meadow Land Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
Forgotten Cave Land Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Lonely Sandbar Land Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
Polluted Mire Land Polluted Mire enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)
Remote Isle Land Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
Secluded Steppe Land Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Slippery Karst Land Slippery Karst enters the battlefield tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)
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