Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Probe

2U · Sorcery

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.

Similar cards

Color identity:
NameManaTypeText
A-Dokuchi Silencer 1BCreature — Human Ninja Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a card. When you do, destroy target creature or planeswalker that player controls. 2/1
Grolnok, the Omnivore 2GULegendary Creature — Frog Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them. 3/3
Teferi, Timebender 4WULegendary Planeswalker — Teferi [+2]: Untap up to one target artifact or creature. [−3]: You gain 2 life and draw two cards. [−9]: Take an extra turn after this one. Loyalty 5
Necron Monolith 7Artifact — Vehicle Flying, indestructible Eternity Gate — Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 7/7
Simian Simulacrum 3Artifact Creature — Ape When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
The Deck of Many Things 5Legendary Artifact {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Gaea's Courser 4GCreature — Centaur Soldier Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card. 4/5
Necravolver 2BCreature — Volver Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." 2/2
Cybership 6Artifact — Vehicle Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4 8/8
Dimir Strandcatcher 2U/BU/BCreature — Faerie Rogue Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card. 3/3
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