M:tG card similarity search
XBB · Sorcery
Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Name | Mana | Type | Text |
---|---|---|---|
Wrong Turn | 2U | Instant | Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) |
Metamorphosis | G | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells. |
Chamber Sentry | X | Artifact Creature — Construct | Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0 |
Vial of Poison | 1 | Artifact | {1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |
Harabaz Druid | 1G | Creature — Human Druid Ally | {T}: Add X mana of any one color, where X is the number of Allies you control. 0/1 |
Essence Infusion | 1B | Sorcery | Put two +1/+1 counters on target creature. It gains lifelink until end of turn. |
Manor Guardian | 2B | Creature — Demon | When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. 4/3 |
Perrie, the Pulverizer | 1GWU | Legendary Creature — Rhino Soldier | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3 |
Primal Bellow | G | Instant | Target creature gets +1/+1 until end of turn for each Forest you control. |
Sanctum of Calm Waters | 3U | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |