M:tG card similarity search
4GU · Creature — Shapeshifter
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." 0/0
Name | Mana | Type | Text |
---|---|---|---|
Gatstaf Shepherd | 1G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. 2/2 |
Grizzled Outcasts | 4G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. 4/4 |
Hinterland Hermit | 1R | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. 2/1 |
Hinterland Logger | 1G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. 2/1 |
Lambholt Elder | 2G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. 1/2 |
Villagers of Estwald | 2G | Creature — Human Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. 2/3 |
Chitterspitter | 2G | Artifact | At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. {G}, {T}: Create a 1/1 green Squirrel creature token. |
Butterbur, Bree Innkeeper | 2GW | Legendary Creature — Human Peasant | At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 3/3 |
Riptide Island | Plane — Dominaria | When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. | |
A-Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |