M:tG card similarity search
2U · Creature — Human Detective
Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Gitaxian Probe | U/P | Sorcery | ({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card. |
| Peek | U | Instant | Look at target player's hand. Draw a card. |
| Sorcerous Sight | U | Sorcery | Look at target opponent's hand. Draw a card. |
| Brash Taunter | 4R | Creature — Goblin | Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature. 1/1 |
| Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
| Flame-Kin War Scout | 3R | Creature — Elemental Scout | When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. 2/4 |
| Akiri, Fearless Voyager | 1RW | Legendary Creature — Kor Warrior | Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn. 3/3 |
| Cephalid Inkshrouder | 2U | Creature — Cephalid | Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) 2/1 |
| Scion of Darkness | 5BBB | Creature — Avatar | Trample Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.) 6/6 |
| Sarinth Steelseeker | 1G | Creature — Human Artificer Scout | Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. 1/2 |