Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Promise of Loyalty

4W · Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Similar cards

Color identity:
NameManaTypeText
Takeno, Samurai General 5WLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3
Arni Slays the Troll RGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.
Give 2GSorcery Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Spell Pierce UInstant Counter target noncreature spell unless its controller pays {2}.
Yuan-Ti Malison 1UCreature — Snake Rogue Yuan-Ti Malison can't be blocked as long as it's attacking alone. Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/1
Grief Tyrant 5B/RCreature — Horror Grief Tyrant enters the battlefield with four -1/-1 counters on it. When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. 8/8
Fog on the Barrow-Downs 2WEnchantment — Aura Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Captured by the Consulate 3WEnchantment — Aura Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Channeler Initiate 1GCreature — Human Druid When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. 3/4
Page 142