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17 May 2024: Card library updated.

Promise of Loyalty

4W · Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Similar cards

Color identity:
NameManaTypeText
Svyelun of Sea and Sky 1UULegendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 3/4
Expedition Lookout 1UCreature — Merfolk Rogue Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3
Solaflora, Intergalactic Icon 3WWLegendary Creature — Human Guest Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them. Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. 3/3
Raging River RREnchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Demon's Disciple 2BCreature — Human Cleric When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. 3/1
Filth 3BCreature — Incarnation Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. 2/2
Wingrattle Scarecrow 3Artifact Creature — Scarecrow Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Dire Wolves 2GCreature — Wolf Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Charging War Boar 1RGCreature — Boar Haste (This creature can attack and {T} as soon as it comes under your control.) As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) 3/1
That Which Was Taken 5Legendary Artifact {4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.
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