M:tG card similarity search
G · Creature — Human Druid
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Bloodthorn Taunter | 1R | Creature — Human Scout | Haste {T}: Target creature with power 5 or greater gains haste until end of turn. 1/1 |
War Priest of Thune | 1W | Creature — Human Cleric | When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2 |
Sunshot Militia | 1R | Creature — Human Soldier | Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. 1/3 |
Swaggering Corsair | 2R | Creature — Human Pirate | Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. 2/2 |
Battle of Frost and Fire | 3UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card. |
Catapult Squad | 1W | Creature — Human Soldier | Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 2/1 |
Swiftblade Vindicator | RW | Creature — Human Soldier | Double strike, vigilance, trample 1/1 |
Venerable Knight | W | Creature — Human Knight | When Venerable Knight dies, put a +1/+1 counter on target Knight you control. 2/1 |
Inga Rune-Eyes | 3U | Legendary Creature — Human Wizard | When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. 3/3 |
Kjeldoran Phalanx | 5W | Creature — Human Soldier | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/5 |