Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Promising Duskmage

2B · Creature — Human Warlock

When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Soaring Show-Off 2UCreature — Bird Warrior Flying When Soaring Show-Off enters the battlefield, each player draws a card. 2/2
Humble Budoka 1GCreature — Human Monk Shroud (This creature can't be the target of spells or abilities.) 2/2
Bane's Contingency 1UUInstant Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Basilica Skullbomb 1Artifact {1}, Sacrifice Basilica Skullbomb: Draw a card. {2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
Bag Check 1UUInstant Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Dawn of a New Age 1WEnchantment Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
Degavolver 1WCreature — Volver Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. 1/1
Seeker of Insight 1UCreature — Human Wizard {T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn. 1/3
Chimney Imp 4BCreature — Imp Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2
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