Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Propeller Pioneer

3W · Creature — Human Artificer

Flying Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 2/1

Similar cards

Color identity:
NameManaTypeText
Intrepid Hero 2WCreature — Human Soldier {T}: Destroy target creature with power 4 or greater. 1/1
Siani, Eye of the Storm 3ULegendary Creature — Djinn Monk Flying Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying. Partner (You can have two commanders if both have partner.) 3/2
Moonshaker Cavalry 5WWWCreature — Spirit Knight Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6
Talonrend 4UCreature — Elemental Flying {U/R}: Talonrend gets +1/-1 until end of turn. 0/5
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Bishop of Wings WWCreature — Human Cleric Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. 1/4
Mounted Archers 3WCreature — Human Soldier Archer Reach (This creature can block creatures with flying.) {W}: Mounted Archers can block an additional creature this turn. 2/3
Flux Channeler 2UCreature — Human Wizard Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Cytoplast Manipulator 2UUCreature — Human Wizard Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. 0/0
Voyager Drake 3UCreature — Drake Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. 3/3
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