M:tG card similarity search
U · Creature — Eldrazi Drone
Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Goldbug, Scrappy Scout | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Human spells you control can't be countered. Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug. 1/3 | |
Cling to Dust | B | Instant | Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Vendilion Clique | 1UU | Legendary Creature — Faerie Wizard | Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. 3/1 |
Siren's Ruse | 1U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card. |
Fateful Handoff | 3B | Sorcery | Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. |
Foresight | 1U | Sorcery | Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep. |
Annihilate | 3BB | Instant | Destroy target nonblack creature. It can't be regenerated. Draw a card. |
Rile | R | Sorcery | Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
Verdant Rebirth | 1G | Instant | Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. |
Behold the Unspeakable | 3UU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Creatures you don't control get -2/-0 until your next turn. II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. III — Exile this Saga, then return it to the battlefield transformed under your control. |