M:tG card similarity search
3GU · Creature — Human Wizard
Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Tranquil Garden | Land | {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step. | |
Vec Townships | Land | {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. | |
Waterveil Cavern | Land | {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step. | |
Shield of the Righteous | WU | Artifact — Equipment | Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip {2} |
Chosen of Markov | 2B | Creature — Human | {T}, Tap an untapped Vampire you control: Transform Chosen of Markov. 2/2 |
Rally the Troops | W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control. |
The Ninth Doctor | 1UR | Legendary Creature — Time Lord Doctor | Haste Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step. 2/4 |
Spire Patrol | 2WU | Creature — Human Soldier | Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2 |
Mist of Stagnation | 3UU | Enchantment | Permanents don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents. |
Neck Tangle | Sorcery | If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card. |