Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Prosperity

XU · Sorcery

Each player draws X cards.

Similar cards

Color identity:
NameManaTypeText
Jushi Apprentice 1UCreature — Human Wizard {2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. 1/2
Krakilin XGGCreature — Beast Krakilin enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin. 0/0
Merchant of the Vale 2RCreature — Human Peasant {2}{R}, Discard a card: Draw a card. 2/3
Ruinous Intrusion 3GInstant Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Feral Prowler 1GCreature — Cat When Feral Prowler dies, draw a card. 1/3
Spontaneous Mutation UEnchantment — Aura Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Dredge BInstant Sacrifice a creature or land. Draw a card.
Reforge the Soul 3RRSorcery Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Wand of Wonder 3RArtifact {4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.
Wheel of Fortune 2RSorcery Each player discards their hand, then draws seven cards.
Page 103